Flametongue dagger 5e. In 5e, characters can only have three magic items attuned at a time (DMG pg 138). Flametongue dagger 5e

 
In 5e, characters can only have three magic items attuned at a time (DMG pg 138)Flametongue dagger 5e The Bloodaxe is a magic weapon wielded by Kevdak and then Grog Strongjaw

These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Create Characters Outside the VTT Create unlimited characters in the Character Vault, starting with Marvel Multiverse RPG. A mighty axe wielded long ago by the dwarf king Torhild Flametongue, Orcsplitter is a battered weapon that appears unremarkable at first glance. The List was Percival de Rolo's original pepperbox pistol, and the first gun he ever created under the influence of Orthax. ago. The weapon’s bonus to attack and damage rolls increases to +2. As far as I know, in 5e there is no official pricing of magic things, so it would be really up to your DM. Weapon, rare (requires attunement) Major tier. You evoke a fiery blade in your free hand. Ganolth • 7 yr. If using slower 1h. The DC to resist being frightened from a critical hit increases to 15. Official weapons either have a +X to hit and damage, or no bonus, like a Flametongue weapon. 143 Such additional effects include Sneak Attack 1 and that additional damage from Flame Tongue as that effect is:. However, these swords were further enhanced against certain creatures: regenerating creatures (like trolls and lycanthropes); avians, flammable creatures, and cold-using creatures (like ice toads,. Class: of course Hexblade Warlock, Pact of the Blade. The Bloodaxe is a magic weapon wielded by Kevdak and then Grog Strongjaw. While the dagger is ablaze, it deals an extra 2d6 fire damage to any target it hits. The dagger of life-stealing has a +1 bonus to attack and damage rolls. At some point Percy had two of the barrels enchanted to shoot magical bullets: one with a fire enchantment and one with ice. #shorts #dnd #dnd5e #dungeonsanddragonswhat is a Flame Tongue weapon in dungeons and dragons----- Follow Me On -----Patreon: considering the fact that a flametongue weapon is considered rare, I would probably put the whip North of 100gp. Since you've mentioned it a few times and OP focused on other points, Flametongue is classified as "any sword". Example. This is the new weapon more advise would still be appreciated. #DnD. The game has many swords, daggers, and more with spectacular additional effects. ;Market Price: 18,315 gp Back to Main Page → 3e Open Game Content → System. That means that a magical weapon hitting them does full damage and is not resisted. Flame Tongue. Because you met the sneak attack requirements, you deal an extra Xd6 The flametongue deals an extra 2d6 fire damage. Signature spell: Shadow of Moil. It gives much less average damage than an ASI. Edit - it’s usually a good idea to compare to existing mechanics - a flametongue weapon adds +2d6 fire damage to its hits. Weapon (longsword), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Calculating the average of a single die is simple, fixed modifiers are then added to it to obtain raw damage output. Vax. When placed over the knuckles the blade curves, wrapping around the hand. Weapon (any sword), rare (requires attunement). Finally, the Kensei is a potent option in campaigns with few magic items, or slow magic weapon progression. Flame Tongue requires a Bonus Action to active while the Frost Brand is always-on. Moderate evocation; CL 12th; Craft Magical Arms and Armor, scorching ray, and flame blade, flame strike, or fireball; Price. Also Attunement, duh. When you speak its Command Word, it launches a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Flametongue add on average +7 dm (2d6) per attack. You can use a bonus action to speak this magic dagger's command word, causing flames to erupt from the blade. After acquiring the. Below is taken directly from the SRD. Monstrous Compendium Volume 2 - Dragonlance Creatures. Since you are orc, you should try to get Heroic AC axe and the blue pvp one. Got a Rod of Lordly Might in a loot drop from a Red Dragon last night. Magic Weapon. Properties. The target regains 4d8 + 15 hit points. . But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects. This would add a benefit for Elemental and Resto Shaman to be in caster groups. What is Brutal Critical in D&D 5E? Brutal Critical is an ability that Barbarians get at level 9. Damage. 146 or here in the basic rules (thanks FenrirG!): The Weapons table shows the most common weapons used in the worlds of d&d, their price and weight, the damage they deal when they hit, and any special properties. You can use a bonus action to speak this magic dagger's command word, causing flames to erupt from the blade. Weapon (scimitar), legendary (requires attunement) This pair of twin scimitars features draconic guards and winglike blades. It's up to your DM. So if you have resistance to fire, you halve the 4d6 fire damage but not the 4d6 radiant. For instance, one might have a Longsword, +1 and then finds a Flame Tongue Longsword. Basic Rules, pg. It has three other properties as well, detailed below. If you are using a 2-handed weapon, then extra attacks from Windfury Weapons lower the cooldown of Crash Lighting by 1 second. Overall the weapon that can do the most damage would be the Flametongue Rapier (as the war pick and Morningstar are not eligible by RAW for this magic weapon). While holding one of the swords, you always know the general direction and distance of. The Flametongue Weapon for example. not sure, but Liam Obriens character Vax in Critical Role campaign 1 had a flametongue dagger (presumably) before level 9 when the show went live. Originally Posted by Player's Handbook, page 107. Legendary Resistance (3/Day). However, these swords were further enhanced against certain creatures: regenerating creatures (like trolls and lycanthropes); avians, flammable creatures, and cold-using creatures (like ice toads, white dragons, winter wolves, and yeti); and. When the wielder rolls a 19 or 20 on their attack roll, they score a critical hit. Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. Flame Tongue Dagger. Change Flametongue Totem to add bonus spell power instead of current fire damage. Finesse, light, thrown (20/60) Greatclub: 2 sp: 1d8 bludgeoning. Each scimitar is a masterpiece, and as a result the. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40‑foot radius and dim light for an additional 40 feet. This campaign is set in the original 1st Edition World of Greyhawk. /60 ft. In the official material, everything in the list of magic items is a magical weapon, everything on the PHB list of weapons is mundane. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. We play proper rules-as-written 5th Edition D&D in a real tavern! 4 players minimum, 7 maximum. Whenever a creature is struck with a critical hit from Whisper. However, is of German origin, apparently from the terms , meaning flank and protect. The two categories are simple and martial. The names on. The first time you attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any attacks that turn. What is the range of dagger damage 5e? In the 5th edition D&D, the. Last updated on: October 16, 2023 10:48 PM. Weight. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. To install the Plutonium module, and start using all of 5etools' content in your game, paste the manifest URL [ current / v10 / v9] into your Foundry server's module installer. With very high accuracy and/or crit chance, this gap can outweigh +1 to hit. : mh wf proc + oh wf proc = wf mh proc + ft oh proc. If you are in Adventurers' League, you will likely be able to soon buy a +1 weapon from your faction for 500 gp (check with. 1 pg. Flame Tongue. You can additionally draw or stow a dagger when you would normally be able to draw or stow any one-handed weapon. . As an action, you can focus on the sword to unleash a concentrated electrical beam of lightning in a line 60 feet long and 5 feet wide. Sneak attack lets you add extra damage to your weapon attack, and the flametongue lets you add extra fire damage to your attack. Proficiency with a lance allows you to add your proficiency bonus to the attack roll for any attack you make with it. The driftglobe can be activated by speaking one of its command words, at which it will cast either the Light or Daylight spell as indicated by the. Type: Martial Melee Weapon Cost: 10 gp Weight: 10 lbs. A flame tongue was a rare type of magical sword with a burning blade. If the d20 roll for an attack is a 20, the attack hits regardless of any modifiers or the target’s AC. You can choose either 1d8 slashing or 1d6 fire extra damage for your Brutal Criticals. How much does it cost to silver a weapon 5e? PHB 148 on silvered weapons: You can silver a single weapon or ten pieces of ammunition for 100gp. The weapon ceases being your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. 6 damage. Damage. Proceeds from this adventure supplement supports the charity Extra Life, running levels 5-10. Flame Tongue. Flametongue is the fourth weapon available to Vaan, and provides +40 Attack, +20 Magick Attack, and +60 Speed. Melee Weapon Attack: +17 to hit, reach 20 ft. Feb 14, 2019. Frost Brand. Is flametongue a +1? The Flametongue is. I imagine there’s no off switch to the light which would DESTROY any possibility of sneaking (unless there is and I didn’t know about it). The sword's luminous blade emits bright light in. The Bloodaxe is a magic weapon wielded by Kevdak and then Grog Strongjaw. The List was Percival de Rolo's original pepperbox pistol, and the first gun he ever created under the influence of Orthax. Holy avenger can be any sword, which includes finesse-able swords, but. Magic items that enhance dagger damage 5e. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Improved pact weapon says "In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls. The Bloodaxe grants the wielder a +2 bonus to attack and damage rolls. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. You get to roll critical damage. A haft of fine wood supports a long, curving blade on either end. This isn’t about the insane fact that it literally sends your soul to the Styx or the fact your husk of a body turns into a FREAKING lemur. So let's say you're wielding a dagger and you cast zephyr strike. 1 Magic Weapons, Featured and Quality; 2 Magic Weapons;. 5e SRD:Flame Tongue. It operates on a relatively amoral code of honor and respect. Weapon (glaive), rare (requires attunement by a cleric or paladin) This magic glaive acts as a +1 weapon, granting a +1 bonus to attack rolls and damage rolls you make with it. Flame Tongue Scimitar. All light sources from magical spells and effects can illuminate a Darkness spell and that includes light from items such as Flame Tongue (RAW). The 2d6 from Flametongue are weapon damage dice, and increases the gap between "reroll weapon damage 1x per turn" and "+1 damage per attack". You need to roll a natural 20 to get the effect of the Vorpal Sword, not a crit, which means you're fishing with a different toolbox. A dagger of life-stealing is a weapon which can steal some of the life force of those it wounds, and transfer that life force back to the wielder. Horse-Cutter Cost: 200gp Damage: 2d6 slashing Weight: 8lb. However, a plain +1 weapon is often all a character needs. Flametongue has 180 Attack and 180 Stagger damage. The target's severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. Magic items that enhance dagger damage 5e. • 3 yr. I average 71% up time during boss fights. The difference is less than 1 between AC 10 to AC 23 (I didn't go above AC23 but at AC 23 the +2 still only does 0. Each scimitar is a masterpiece, and as a result the. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Different game features can affect a target at the same time. The 2d6 from Flametongue are weapon damage dice, and increases the gap between "reroll weapon damage 1x per turn" and "+1 damage per attack". Magic items are cool, give them to your players. The flames last until you use a bonus action to. You can change the stats depending on the sniper. And the remaining 5% comes from the item’s category. #1. Multiattack. To speed up play, you can roll all the damage dice at once. flame tounge and sun blade are your best 2 options. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. How much does it cost to silver a weapon 5e? PHB 148 on silvered weapons: You can silver a single weapon or ten pieces of ammunition for 100gp. Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. When it comes to value for sale, the DMG (pg 135) puts Uncommon items at 101-500 gp. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. Flame Tongue Rapier. You can use a bonus action to speak this magic sword's command word, causing the blade to become electrified. According to the Torch entry in the Player's Handbook, hitting somebody with a lit torch does one point. 94) You evoke the spell and a blazing beam of red-hot fire springs forth from your hand, ready to be used as a weapon. Flametongue (79dps overall) came in 3rd, more consistent, but consistently lower. Flamestrike does 4d6 fire and 4d6 radiant. (An enhancement bonus does not stack with a masterwork weapon's +1 bonus on attack rolls). It nullifies its enemies' defense to inflict immense damage, and it can attack over an impressive range of 1-3 tiles. Armor: upgrade your armor up until Half-Plate for 17 AC. Attack/Save. Flametongue DMG: Mathematically the +2 bonus to attack rolls from a +2 weapon will be a more consistent improvement to your damage output (especially with the damage bonus from Sneak Attack), but a Flametongue shortsword or rapier is still really fun. Each creature in the line excluding you must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. A monk's unarmed strike is considered a weapon, and. 6 damage on average, A 30% increase in damage. Flametongue Weapon in the TCG. Other than extreme cases, like Flametongue, the difference is small enough that making decisions based on this is questionable. e. Possession or garment. How Great Weapon Fighting works is that it lets the player who has the GWF fighting style and is using a melee weapon two-handed can reroll all of the damage associated with that weapon. The 2d6 damage is multiplied on critical hits, too, and since barbarians score critical hits. It's a baseline assumption about the game at high levels, that magic weapons are. In addition, while you hold the sword, you have resistance. When the wielder rolls a natural 20, the dagger deals an additional ten points of necrotic damage to the target. -10. As such, Polearm Mastery granting a bonus action attack and a reaction attack is the best thing we can do here. Results 1 to 18 of 18. Melee Weapon Attack: +5 to hit, reach 5 ft. Feats Craft Magic Arms and Armor; Spells scorching ray and fireball, flame blade, or flame strike; Cost 10,515 gp. Feats Craft Magic Arms and Armor; Spells scorching ray and fireball, flame blade, or flame strike; Cost 10,515 gp. Rogue may be tempted to Hide/Disengage/Dash. There are magical weapons without that +1 even the books. TheGentlemanDM • 5 yr. For example, you could reduce the bonus to your attack and damage rolls. Using a tool, push the parchment just below the surface and allow the shield to cool. A Barbarian is going to want to Rage with their first Bonus Action. The Belt of Dwarvenkind is an item owned by Grog Strongjaw. Imbue your [Windfury Weapon: off-hand]weapon with the element of Fire for 1 hour, causing each of your attacks to deal [max ( (0. You should look into what "magic damage" actually means, because it doesn't really exist in 5e. Hey everyone 1st time posting here. Boots of Striding and Springing. It doesn't matter what kind of enchantment was there, it was enchanted, it is a magic weapon. Of course if light created by magical items can pierce if not dispel magical darkness we would need to calculate their level based on rarity, which to my knowledge is not present. Regenerate. 25 gp. Lance. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You do an additional 2 damage when you hit with a dagger. Fenthras is made of everbark taken from the Feywild. Flame Tongue Longsword. . Type: Martial Ranged Weapon Cost: 50 gp Weight: 2 lbs. For the purpose of this weapon, "giant" refers to any creature with the. • 2 yr. Dancing Sword. cynicalredgiant. Imbue your [Windfury Weapon: off-hand]weapon with the element of Fire for 1 hour, causing each of your attacks to deal [max ( (0. Weapon Proficiency Your race, class, and feats can grant you proficiency with certain weapons or categories of weapons. ago. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. A driftglobe is a glass sphere six inches in diameter weighing one pound. beLightning Blade (5e Equipment) Weapon ( rapier or shortsword ), legendary (requires attunement) The sword is very light, and the speed is only limited by the users speed. Light. Orcsplitter. Oof. or range 20 ft. Exalted. dagger Dagger of Yysmoira : rare dagger: Daggermaster's Blade : very rare dagger: Daggers of Euphoria and Enticement : very rare dagger Damageshift Weapon : Rare Any Melee Weapon Dancer's Enchanted Swords : very rare scimitar: Dancing Blade : Rare Rapier Dancing Devils : rare scimitar, hook and chain: Dark Light Greatsword: Very Rare greatsword. Rock Biter (83dps overall) was hard to parse, because details counts it as weapon damage, but my overall damage over 2nd with Rockbiter. You can compare this to Dagger of Venom. Found on Magic Item Table G. When the wielder rolls a 19 or 20 on their attack roll, they score a critical hit. This weapon requires two hands to use. Martial (2h): A martial character such as a barbarian or paladin using a greatsword. from left to right! dagger of lifestealing, flametongue dagger, dagger of venom. You can transform one Magic Weapon into your pact weapon by performing a Special ritual while you hold the weapon. The core of the class is very simple, but the complexity of the subclasses varies significantly. ★ Latest Banner - New Heroes (Attuned Nino & Ginnungagap) ☆ New Units - Ginnungagap, Isadora, Harken, Attuned Nino, Wil. I don't know if a flametongue dagger would even make sense thematically. This is a +1 flaming burst longsword. Phandelver and Below - The Shattered Obelisk. u/Giant2005 above did the math breakdown that includes to hit chances. A heavy weapon’s size and bulk make it too large for a Small creature to use effectively. These flames shed bright light in a 40-foot radius and dim light for an additional 40 fee Contribute. ago. For reference, Savage Attacker states: Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. Weapons are some of the most prolific magic items in D&D 5e. Lost Laboratory of Kwalish. The Bloodaxe is made from a dark, rust-colored metal. Flame Tongue Dagger. 0198 * Attack power), 1)] additional Fire damage [Improved Flametongue Weapon: and increasing the damage of your Fire spells by 5%]. I'd take a +1 weapon over it in the majority of situations. On a failed save, the spell creates an invisible sensor within 10 feet of the target. Also, a lance requires two hands to wield when you aren't mounted. TLDR: Fire = 37 resistant & 40 immune, Radiant =4 resistant & 0. From Princes of the Apocalypse, page 224. The Trident Dagger is a small, hand-held weapon with a portion of the blade on each side springing outwards, three directions in total. Magic items are not purchasable without your DM's permission. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. CryptoFlametongue DMG: Mathematically the +2 bonus to attack rolls from a +2 weapon will be a more consistent improvement to your damage output (especially with the growing damage bonus from Rage), but the Flametongue is way more fun. Tho if you go Hexblade patron you can choose a one handed melee weapon (like flametongue) to use with charisma to hit and then have a separate blade pact weapon. It simply needs to be permanently enchanted in some way (note: some spells with shorter durations make a weapon magical too, but only if it says so in the description). (4d6+15)×40%=11. A roll on one such table, which itself has a 3% chance per 0-4 hoard,. Flametongue is the fourth weapon available to Vaan, and provides +40 Attack, +20 Magick Attack, and +60 Speed. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Assuming your attacks hit, the flame tongue gives 4d6 extra damage on each of your turns, whilst the bleeder does (1d4+2)*2 IF you attack two creatures and they both fail. Whisper is a legendary dagger and one of the Vestiges of Divergence. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. 99% of the time, it doesn’t matter. Flame Tongue. Item Tags: Communication Headwear. It's a 1d8 finesse weapon that deals radiant damage, extra radiant to undead, sheds sunlight, and has a +2 enhancement bonus. A fighter with at least two attacks and action surge is just a terrifying amount of consistent DPS. There is a Flame Blade. The ray deals 4d6 points of fire damage on a successful hit. The flames last until you use a bonus. ) Most of your damage comes from your sneak attack, not your actual weapon damage. Savage Attacker feat & Flametongue interaction. Weapon Sanity Category Combat Relevant Page Number 170 Price Range (per DMG) 501 - 5,000 gp Price (per Sane Prices) 5,020 gp. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. More details on the Flame Tongue Rapier can be found at Flame Tongue. Weight. Type: Martial Melee Weapon Cost: 100 gp Weight: 6 lbs. Please leave the "(5e Equipment)" identifier in the page title when creating your new equipment! Contents. Glad we've solved that issue. From AC 10-16, Flametongue deals on average more damage. Simple Melee Weapons; Name Cost Damage Weight Properties; Club: 1 sp: 1d4 bludgeoning: 2 lb. A simple +1 weapon is pretty strong in its own right, the additional damage is meagre but an increment of 5% accuracy is very important when you’re trying to hit creatures with 17-22AC creatures. Back to Main Page → 5e. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or fall prone. Flametongue Dagger: +1 dagger, deals additional flame damage. Flametongue: It says that it's on fire, says that it does fire damage, but does not have the addendum that worn/carried items aren't set on fire. Sometimes dragons collect their cast-off scales and gift them to humanoids. The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. 3. It seems PeteNutButter is on the ball for this one anyway - these the average results if you wanted to know. While you are attuned to Zeus’s Lightning Bolt you have the celestial creature type as well as any other ones you already are. I was thinking of +1 Flame Tongue, but didn't know if it needs +1 to make it worth while. Melee Weapon Attack: +14 to hit, reach 10 ft. Rapier. Flame Tongue Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light. Because you met the sneak attack requirements, you deal an extra Xd6 The flametongue deals an extra 2d6 fire damage. The double-bladed scimitar is the signature weapon of Valenar elves. Voltedge. So less than 3500gp. Dec 4, 2021 - Explore Don Monheim's board "D&D Magic Longsword Weapon" on Pinterest. Type: Martial Melee Weapon Cost: 20 gp Weight: 6 lbs. Lost Crown of Besilmer Wondrous item, legendary (requires attunement) This dwarven. This invocation doesn’t affect a magic weapon you transformed into your pact weapon. Properties. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. To better explain: You hit with the flametongue: it does 1d6. 135) recommends about 500 gp for a uncommon item (example: +1 weapon) and 5,000 gp for a rare item (example: +2 weapon). $egingroup$ 20/20 hindsight I should have just asked this question directly about the flametongue sword $endgroup. Are you asking if you can take the +1 weapon magic item description, which says any weapon, and then apply it to a flame tongue to make a +1 flame tongue as an Uncommon magic item? Or are you asking if you can make a Very Rare version of a flame tongue that has an additional +1 to hit/damage rolls?. It was a secondary XP track, that let combat characters scale their AC and damage. Since you've mentioned it a few times and OP focused on other points, Flametongue is classified as "any sword". Critical Hits in DnD 5e. So it seems like as part of streamlining 5e they removed the distinction but did not lower the rarity of the Haversack to compensate. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons. Moreover, the metanalysis of weapon combat is largely solved, to the detriment of most of the. Martial Ranged. Dagger of Venom. Weapon (greataxe), legendary (requires attunement by a dwarf, fighter, or paladin of good alignment). These flames shed bright light in a 40-foot. MCDM's 5e Talent Class has Released! youtu. fandom. Flametongue emits light because it is on fire. Shortsword. The group is powerful enough to start upping the power of their weapons (hitting 10th level). ). One area where it gets a little bit hazy is save abilities on weapons, like a dagger coated in poison, with a save to avoid or halve the poison damage, some people say double that as well, some. ☆ Free Units - Fargus. ago. Proficiency with a rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Frost Brand Longsword. Spell Tags: Teleportation. Frost brand is a wpn. The difference is less than 1 between AC 10 to AC 23 (I didn't go above AC23 but at AC 23 the +2 still only does 0. I know 5e does not need to scale and such, but is a +0. DMG p170. Normally, game features with the same name do not stack on one target, the rule for Combining Game Effects states:. Damage. Chrispaul-earthfury. Wondrous Item, uncommon. Whips are the only ranged melee weapon in 5e that only requires one hand, and the only ranged melee finesse weapon. •. Some examples include: Dagger of Venom: This magic item deals an extra 2d10 poison damage on a hit. ACTIONS. Cost. While the weapon encircles the hand, it loses its edge and appears as a single wide band of metal.